The current revolution in technology is changing the way both producers and audiences think of film and the film experience in a number of different ways. One of these changes can be seen in item 1, through the way Netflix has made the process of accessing films considerably simpler to its members. The convenience of being able to get hold of the films attracted more than 11 million subscribers to Netflix in the US as it allows films to be streamed, or delivered straight to their homes which would appeal to those with a busy lifestyle giving them time to enjoy films. This system gives the film industry a huge boost as more people will be watching films and the membership fee may intise those who would previously purchase pirated DVD's. The film audience see this as a huge benefit and the film producers still make money from it. In 2009, Netflix and Sony made it avaliable for PlayStation3 owners to use their games console to stream these movies which opened the market up to a wider audience. The decision to carry this out could have been based through market research and finding an even simpler way for people to take advantage of the Netflix service. Changes in technology made this possible and made it able to improve the service provided to hopefully get more members. Producers of films also want more people to use sites like netflix instead of resorting to piracy and illegal streaming online as it allows them to still make money from the films, and without a development in technology this would not be possible but also questions and challenges for a futher development in technology to be discovered and to improve the way we watch films even more.
When one producer has successful used 3D elements in a film it encourages other producers to explore the new technology and creates a sense of competition in the film industry. Producers are constantly trying to find a new technology to use and to stand out from the other films on the market. Item 2 refers to the success of the 3D elements used in James Cameron's 'Avatar' and how this technology helped to maintain a large gross profit from the film, it has inspired others to use and develop this technology in order to compete with this. It is shown that at the Consumer Electronics show in Las Vegas, this discovery of making such success with 3D has inspired the initial launch of 3D technology within television. The fact that the 3D will be experienced in the viewers own homes makes a huge impact on the way the audience will feel about the film experience and how the development of the technology has impacted the way viewers feel about a certain film
Naomi Film
Thursday, 3 May 2012
Friday, 16 March 2012
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'The current revolution in technology is changing the way both producers and audiences think of film and the film experience' how far do you agree with this statement?
Due to the current revolution in technology and the way it is developing, it is consistantly enhancing the film experience not only for the audience but for the producers of the films. The new technologies are allowing the producers to create the films with a further amount of developed effects, such as CGI. An example of a film taking advantage of the revolution in technology is AVATAR directed by James Cameron. Despite the film being written in 1995 with the technology avaliable at the time it was felt that the desired effect wouldnt be achieved at this current point. By 2009 however, there was the technology which would increase the overall impact and effect of the film majorly, giving the audience the best possible cinema experience. this impact in the cinemas was also largely helped by the technology enabling the films to be shown in 3D on a large screen. The producers of AVATAR wanted to ensure the film would be shown in the best possible way by custormising the resolutions of film size to suit certain screen sizes on the premiere's of the film. This ensured that the audience would experience the film as intended.
Another way in which the revolution of technology
Due to the current revolution in technology and the way it is developing, it is consistantly enhancing the film experience not only for the audience but for the producers of the films. The new technologies are allowing the producers to create the films with a further amount of developed effects, such as CGI. An example of a film taking advantage of the revolution in technology is AVATAR directed by James Cameron. Despite the film being written in 1995 with the technology avaliable at the time it was felt that the desired effect wouldnt be achieved at this current point. By 2009 however, there was the technology which would increase the overall impact and effect of the film majorly, giving the audience the best possible cinema experience. this impact in the cinemas was also largely helped by the technology enabling the films to be shown in 3D on a large screen. The producers of AVATAR wanted to ensure the film would be shown in the best possible way by custormising the resolutions of film size to suit certain screen sizes on the premiere's of the film. This ensured that the audience would experience the film as intended.
Another way in which the revolution of technology
Monday, 3 October 2011
aims & context
I am going to focous on the micro element of sound. The sound will play the main role in the film, however will acompany the story of a girl being stalked by a man. The sound can be used to make the mood of the film dramatic and create a scary atmosphere. Examples of some of the sound affects i will use are footsteps, doors creaking. I will film some of the film through the outside window of a house, showing the girl inside. some shots will be from the girls perspective.
Title: -
Genre: horror/thriller
Target audience: 15+
Locations: a house and woods
Characters: male and female character
Title: -
Genre: horror/thriller
Target audience: 15+
Locations: a house and woods
Characters: male and female character
Thursday, 22 September 2011
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